Loka Conquest

Stake your claim. Leave your mark. Become Legend.

Advanced Conquest

 

alliances

You can join forces with other towns on your continent to form alliances. This combines your territories and fighters allowing you to take on bigger and more powerful foes. You are also able to change your alignment to other towns modifying the color of all their member’s nametags. Will you mark them as a friendly or enemy?

 
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strength

When you successfully win a conquest fight you will gain strength for your victory. Strength gain is predominantly determined by the strength of your opponent in relation to you. It’s used to decide the capitals of the continents and the world capital at the end of every conquest cycle (last Sunday of the month).

 
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balak

When you become a continent capital, you get the chance to fight for buffs on the island of Balak. These buffs give perks to your town and, if applicable, your alliance members for the duration that you own the tile. These fights can only be between continental capitals. The winner of Balak becomes the world capital of Loka and can choose new world policies.

 

rivina

All towns have the ability to compete on Rivina for Conquest Points. Towns and alliances can use these to purchase various buffs that apply to their industries, town levels, or even temporarily lockdown their towns to prevent raiding. Rivina fights are limited to 10 players per side and are a type of conquest referred to as “Conquest Blitz.”

 
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capitals

At the end of every conquest cycle (last Sunday of the month), capitals are decided, with the town/alliance that has the most strength on each continent being victorious. Likewise, the town/alliance with the most strength on Balak will be declared the World Capital.

 
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policies

Continent and World capitals are able to choose powerful policies that can affect the continent, world, or their town/alliance. They can be oppressive, negatively affecting those not in your alliance, or benevolent, having a positive effect on everyone. They often have a large impact on gameplay, so it’s good to be on friendly terms with the capitals.

 
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biome control

Owning more territories in a biome than anyone else gives you control over that biome. Certain protected resources can only be obtained if you control the area they are located in, making this very powerful. Conquest generator modules often require these protected resources to build, making them very desirable.

 
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radars

When you own territory on a continent, you can place a radar within them that will detect neutral and hostile players which enter the territory. Radars can be equipped with a module using conquest points, providing that territory with a variety of perks. Players can attack and destroy enemy radars without initiating a conquest fight.

 
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bountiful territories

Some territories will randomly obtain a buff called bountiful. These territories will begin producing an item for your town during each industry cycle. Winning a fight on an enemy’s bountiful territory will net your town the entire bounty!